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Motion Blur
The bad, the ugly, and the 120 hertz. I have long been a complainer about motion blur with LCDs. It drives me crazy. I have gotten a lot of flack over the years for this, which I really couldn't care less about. (You don't see me making fun of your issues, do you?) I would just like to point this out: Why, if I weren't the only one who hated motion blur with LCDs, would nearly every LCD manufacturer come to market with 120-hertz LCD panels that claim to eliminate motion blur (a problem that they, surprisingly, haven't mentioned before)? Before I rub it in and say, "I told you so," let's look at what causes motion blur, why it may or may not be a big deal, and how a 120-Hz refresh rate can help solve the problem for LCDs.
In this diagram provided by Sharp, only the odd frames are original. The even-numbered frames are interpolated (created) from the frame that came before and the one after. This creates 120 frames, where there were originally only 60.
Flicker-Fusion Threshold
To overgeneralize, TVs flash 60 different images per second. There are lots of exceptions to that, but let's simplify so we can cover the basics. Each flash is of a different image. Your brain interprets a string of them as continuous because the rate of flashing is higher than your flicker-fusion threshold. If, as humans, our collective FFT were higher, we would need more frames per second to perceive smooth motion. We would see the gaps of nothing in between the frames. Our brains interpret the difference between each frame as motion, even though it's just a series of still images. Years ago, the scientific community debunked the long-held belief that this all had something to do with persistence of vision, although the belief persists (I'm so punny) in the media and film/TVeducation community.
Where's the Blur?
LCDs (until recently) don't flash; they create continuous light, and the liquid-crystal pixels twist and turn to block as much light as they can. And that is the problem.
Response Time
Isn't That Used in Fishing?
Philips had the idea of flashing the backlight. This is brilliant, as it solves several problems. You can switch the pixel to the next frame while the backlight is dark, then flash the backlight for a moment, then turn it off. The response time is nearly irrelevant, because the screen is black when you're switching. You get rid of the sample-and-hold problem because you're flashing the screen for only a moment, which is fast enough to fool your brain. To further clarify (confuse?), the backlight is actually eight hot-cathode fluorescents that scan. So, the top one lights up; as it goes out, the next one lights up, and so on. As you can imagine, this darkens the image, so brighter backlights are used to compensate. When I saw this technology at CES in 2005, it blew me away. Currently, there are two 42-inch models that have this technology, which Philips calls ClearLCD. Another way to reduce blur is to increase the refresh rate. Many manufacturers are coming out with 120-Hz-refresh LCDs. There are basically two ways to take advantage of this higher rate.
In this example, which Hitachi provided, every other frame is a dark frame. It is identical to the one that preceded it, but at a lower level of brightness. In some versions of this method, the user can select the brightness level (for a darker or brighter overall picture). One way is for every other frame to be completely black. So, you have video frame, black frame, video frame, black frame. This accomplishes basically the same thing as Philips' ClearLCD. Each frame is on the screen for less time (reducing the sample-and-hold problem), and the black frame makes the twisting of the liquid crystal hard to see. Hitachi's HLX99 has this technology, but it won't going forward. This technique doesn't necessarily require 120-Hz refresh. For example, Sharp's D62U series is a 60-Hz display, and it uses this method. They call it FineMotion. A few companies don't use a completely dark frame; they use one that is only partially black, although the purpose is the same. The other possibility is to create (interpolate) brand-new frames. So, between each real frame is a made-up frame that is the processor's idea of what that in-between frame would look like. A number of companies are working on this technology. It goes under the assumption that the response time is fast enough and only directly addresses the sample-and-hold issue. It can also make motion look a lot smoother. There is the potential, though, of it looking too smooth. I've seen some versions of this technology that look downright weird to me, but others who have seen it say they like it. There is a similar argument over Philips' PixelPlus (which works in somewhat the same way). Some people like it; some don't. JVC's name for this technology is Clear Motion Drive, and Sharp's is FineMotion Advanced, which can be found in their D82U-, D92U-, and D93U-series models. Samsung and LG are also working on this method.
Basically, Mostly, Essentially
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